![]() ![]() Once found, go to the Biometic ID machine to make a new one. After that, you need to scan your Biometric Data before looting one of the old ID cards scattered around the room. Head over to the nearby terminal and select Security Terminal –> Security Station to start the process. This is done by forging new Biometric ID cards. The first step (of this part of the guide) is to get past the laser grid. Make sure to bring friends, a ton of ammo, Rad-X and RadAway, as well as healing items. Not only do you need to fight off high-level enemies and circumvent security systems, you also need to survive potent radiation. This word finding tool, for instance, makes the process much easier. There are multiple websites that offer their expertise on the matter, though. This is a rather tricky endeavor where you write out the alphabet, removing the letters found in the code word, before putting them with the fragments. Once you have the keyword and all of the code fragments, you’ll use them to decrypt the launch code. The full word will be revealed when there’s only a few days left to launch the nuke-just before the codes and such are reset. Only parts of the keyword show up early on. How of much of the keyword is shown depends on how much time is left in the week. This is done by finding a silo’s keyword on the board within the Enclave bunker’s command/military wing. Step 4: Decrypt the Launch CodeĪfter getting the keycard and code fragments, you need to decrypt the full launch code. Rinse and repeat until you have all eight. Once dispatched, you’ll be able to loot the officer’s body for a code. Picking officer missions from the terminal that corresponds to a silo (Alpha, Bravo, or Charlie) is the only way to be certain the codes you hunted down will actually work. It also makes sure you find the right codes for a given missile silo. Using the terminal doesn’t just make it easier to find the officers. You can head out on your own, hoping to bump into one of them, or you can use the Enclave surveillance terminal to track them down. These special enemies wear transponders (backpacks with a beeping red light) and are accompanied by multiple normal ghouls. Similar to the keycards, they are found on certain enemies-in this case, Feral Ghoul Officers. Next, you need to find eight nuclear code fragments. Step 3: Acquire Eight Nuclear Code Fragments Silo The cards are used up each time you try to launch a nuke, whether you’re successful or not. You need to shoot them down and lockpick their strongboxes to secure the card. They all carry Nuclear Keycards that are needed (along with some other items) to launch a nuclear bomb. The surveillance system will allow you to track Cargobots-small drones that fly around the wastes accompanied by Vertibots. You can earn a promotion by acquiring commendations, usually doled out in Enclave public events. These areas are prohibited to those without the proper credentials. This will promote you to General, granting you access to the surveillance system terminal in at the Enclave base.īecoming a general is also the only way to enter a missile silo. You’ll want to complete each one, ending with the “Officer on Deck” quest. There, you’ll find a holotape that eventually leads you to an Enclave robot named “MODUS.” The missions thereafter will send you all over the map. To join the Enclave, you need to visit the Abandoned Waste Dump in the Mire. Step 1: Join the Enclave and get promoted to General. While we can’t help you in-game, beyond randomly joining a server during a given session, we can list the steps needed to secure and launch a nuke. ![]() The short version: you’re going to need some help… From there, you need to decipher the codes and enter them into a terminal at the corresponding silo (of which there are three). The secret codes are also refreshed every week there’s no way to know what they are until they’re found out in the wastes. It’s a multi-step process that involves securing secret codes while battling high-level enemies. It takes a decent amount of work to drop the ol’ A-bomb. Yet nothing in the game is quite as impressive (or terrifying) as launching a nuke. Running into a group of giant killer frogs while fleeing a Scorchbeast certainly gets the blood pumping. That’s not to say Fallout 76 is completely devoid of fun activities, though. Not because of the game’s difficulty, but because of some interesting design choices and slew of bugs-all of which are outlined in this handy, dandy review. Fallout 76 isn’t the easiest game to play. ![]()
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